Beat the Beat Up!
May 2020-May 2021
Designer
Beat the Beat Up is a Bollywood-themed rhythm/fighting game that allows players to take on the role of an action hero in a Bollywood movie, fighting enemies to the beat of music.
In my role on the design team of the project, my responsibilities consisted of outlining some of the game's core mechanics at the beginning of the project, helping to create multiple game design documents that outlined key game features such as the combat system, the integration of rhythm into the gameplay, and environmental events that could occur.
Design
With the VR and rhythm elements of the game very much dependent on their technical implementation by the engineers, one of my main responsibilities was maintaining multiple design documents, including "beatmaps," a technical implementation of the level with timestamps marked to beats in the song and windows for players to hit enemies for bonus points.
My Work Also Included:
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Design Documentation
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Technical Documentation
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Level Design
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Experience Outlining
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Playtesting and Iteration
Work Examples


Technical Platform Document

An example of a design document, outlining possible events that could occur in the environment as the player is fighting enemies.

An example of a design document, outlining possible events that could occur in the environment as the player is fighting enemies.
Game Event Brainstorming

A sample of the level design spreadsheet with timestamps for player actions.

A sample of the level design spreadsheet with timestamps for player actions.
Level Design Spreadsheet

A portion of the design document that outlines the different types of enemies the player could encounter and how they would have to be dealt with.

A portion of the design document that outlines the different types of enemies the player could encounter and how they would have to be dealt with.